As luck would have it Freya Wolfwood, a D&D character and adventurer from a world of magic, has managed to land herself in the modern world. With her newfound friend, Jane Parker, Freya must figure out this strange college town and find her way home.
As luck would have it Freya Wolfwood, a D&D character and adventurer from a world of magic, has managed to land herself in the modern world. With her newfound friend, Jane Parker, Freya must figure out this strange college town and find her way home.
As luck would have it Freya Wolfwood, a D&D character and adventurer from a world of magic, has managed to land herself in the modern world. With her newfound friend, Jane Parker, Freya must figure out this strange college town and find her way home.
As luck would have it Freya Wolfwood, a D&D character and adventurer from a world of magic, has managed to land herself in the modern world. With her newfound friend, Jane Parker, Freya must figure out this strange college town and find her way home.
As luck would have it Freya Wolfwood, a D&D character and adventurer from a world of magic, has managed to land herself in the modern world. With her newfound friend, Jane Parker, Freya must figure out this strange college town and find her way home.
As luck would have it Freya Wolfwood, a D&D character and adventurer from a world of magic, has managed to land herself in the modern world. With her newfound friend, Jane Parker, Freya must figure out this strange college town and find her way home.
As luck would have it Freya Wolfwood, a D&D character and adventurer from a world of magic, has managed to land herself in the modern world. With her newfound friend, Jane Parker, Freya must figure out this strange college town and find her way home.
As luck would have it Freya Wolfwood, a D&D character and adventurer from a world of magic, has managed to land herself in the modern world. With her newfound friend, Jane Parker, Freya must figure out this strange college town and find her way home.
Sometimes, no plan is the best plan when it comes to your players.
When it's your first time being the Dungeon Master
When the cinnamon roll player brings you a surprisingly dark backstory for their next D&D character.
Does anyone else's party struggle with the doors 😅
When the Barbarian and the Bard have to come up with a plan to distract the Dragon.
The struggle with virtual D&D is that you can't bring food to share
We'd rather be fighting dragons and discovering treasure than be doing taxes.
When your game night is finally approaching but you're still at work
Seasoned Game Masters know this situation all too well
The party will never trust a treasure chest again. 😆
When you try being the Dungeon Master once and become the forever DM
Finding level appropriate monsters for D&D can be difficult
Emily and Sierra interview players at the local Dungeons & Dragons club to learn a little about their experiences with D&D. We asked, "In one sentence, how would you describe your experience playing D&D?"
With tensions high and the killers unmasked, Amaris (the party's half-elf bard) questions the murderous motives of Firth and Aker (twin halfling siblings). One question now stands, "What makes a monster?"